![]() This update have improved processor family detection and updated OpenGL Renderer database This update have a lot of new renderers, and improved performance and bug fixes Updated OpenGL Database and other bug fixes In this update: Added a tab section with Metal extensions and features In this update: Restore compatibility for non-Metal Mac ![]() Restore compatibility with macOS El Capitan Updated OpenGL database, improved CPUID and fixed the rendering test selection Faster loading time, with the database being loaded while accessing the main screen This version add native support for Mac Silicon, faster loading and other bug fixes and improvements Fix the OpenGL 3.2 rendering test on some devices Submit database now includes Metal renderer information Improved CPU detection for Apple Silicon OpenGL ES 1.0 and 1.1 were the first portable mobile graphics APIs, defined relative to the OpenGL 1.- Faster loading time an reduced memory usage ![]() It remains a prevalent API today, and still is the most widely available 3D graphics API, and remains a solid choice to target the widest range of devices in the market. OpenGL ES 2.0 was the first portable mobile graphics API to expose programmable shaders in the then latest generation of graphics hardware. OpenGL ES 3.0 was another evolutionary step for OpenGL ES, notably including multiple render targets, additional texturing capabilities, uniform buffers, instancing and transform feedback. OpenGL ES 3.1 - Bringing Compute to Mobile GraphicsÄespite being only a bump in the minor revision of the API, OpenGL ES 3.1 was an enormous milestone for the API, as it added the ability to do general purpose compute in the API, bringing compute to mobile graphics. The latest in the series, OpenGL ES 3.2 added additional functionality based on the Android Extension Pack for OpenGL ES 3.1, which brought the mobile API's functionality significantly closer to it's desktop counterpart - OpenGL. ![]() OpenGL ES API Versions at a Glance OpenGL ES 3.2 - Additional OpenGL functionality ![]()
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